Let’s start using this thread for the great conversation attached to the last MAA Report. I think Discourse is way easier to utilize and keep track of than news page comments. I’ll start by posting Muz’s editorial.
Long comment coming through. sorry, all.
The point behind the declanning was the fact (yes, facts, as defined by every metric we had, from number of active members to site hits to number of new joins) that the DB was in a pretty major slump. When we did the declanning, we debated the idea of having houseless clans versus indy houses. The houseless clans idea was one that made everyone feel better, but had no real ‘carrot’ as someone earlier in this thread said. The potential to reclan (and earn the rights and perks associated with it) has driven Arcona and several other units to where they are today. The downside of that is that it made everyone feel like we were being punished. We had to acknowledge that where we were simply wasn’t sustainable. I don’t like that. You don’t like that. Nobody likes seeing that what we were doing wasn’t working. You have to acknowledge it, and move forward. But you can not solve a problem with the same thinking that caused it.
It wasn’t a popular decision. It’s not one that I wanted to have to make. And here, several years later, people are still complaining about it. But, comparing where we were to where we are, and recognizing how bad things could have gotten/were getting, I would absolutely make the same exact choice again. The fact that we are here to have this discussion, with new voices and old pitching in, is proof that it worked.
The Brotherhood is all about fun. Members have fun, they game/write/chat with old friends, make new ones, and get to play in this really fun sandbox. But there do have to be some rules to keep order…to keep things together, to keep them from falling apart. Rules aren’t fun, and enforcing them is substantially less so…but that’s the deal when you step up into leadership. You sacrifice a fair bit of the fun that you personally have so that you can make fun things for the rest of the members, to keep things fair, to keep our doors open, to keep the club growing. It’s a sacrifice, the dues we pay forward for the fun we had as members. It’s often thankless, obnoxious work. You get yelled at a lot. (Just look at the thread here) But it is necessary.
Most people here have seen little rules and complained about the bureaucracy of it all. I can appreciate it. I really really hate having to play rules lawyer all the bloody time. I really really hate having to tell people no. But sometimes it does need to be said. Sometimes the old rules need to change, because people are abusing them, or people are abusing other people, or whatever. We just recently saw rules having to be changed in the middle of the war because of people doing scammy sorts of things in gaming. I really hate that, and if we could, we’d rather bust people out for breaking the spirit of the rules instead of having to constantly rewrite them because people are seeking loopholes or whatnot. That’s not how it works, unfortunately.
And to those who are spinning the whole ‘slapped down’ thing like I don’t even consider other options… well. You’re not my fans, and that’s fine. That is what happens when you have to get told no enough times. But the truth of the matter is that I have explained my reasons in depth for why policies were set the way that they were. People often took that as a ‘slapping down’, but it really isn’t, as I have explained to each of you during those times. I invited people to find other ways to solve the problems. I have yet to see a solution submitted that even addresses the problem…or even acknowledges that there was a problem aside from wanting perks back. Rather than do the hard work, and try to fix things, it is far easier to grandstand on comments sections or on IRC and complain about things. Step up, recognize what is wrong, and work with us to try to fix it, instead. But realize that you can’t solve problems with the same thinking that caused them.
TL;DR I’ll take the brotherhood thriving over personal popularity every day of the week. That is the job.
Thanks for reading. Enjoy what’s left of the holiday weekend.