A read-only archive of discourse.darkjedibrotherhood.com as of Sunday May 01, 2022.



RoS: Meridian Phase I: Vendetta RO

Link: https://www.darkjedibrotherhood.com/competitions/14297

This competition is in the Event Long Team-based Bin. Participating in a competition in this bin for the first time awards 6 points from participation to your unit. [RoS: Meridian Event Long] Faction Creation is also in this bin.

Participating in at least one competition in each Event Long bin will earn a member 5 additional participation points. See the parent competition for detailed rules.

This competition is worth 6 placement points for Event Long. Cumulatively, the placements in this competition are worth 15% of placement points in Event Long.

Your team will write a collaborative, objective-based fiction in the regular format described in Run-on guidelines, however, each Phase you will be given a new set of objectives to complete. The objectives will be simple, direct and to the point, but the way you achieve them is completely up to your team.

Details about each objective and the enemies you may encounter will be posted on your Team threads as well as the Objective-Based Team Fiction wiki page

Format and Phases: Explanation
While this is technically a Run-on, you are required to complete the objectives in a creative but focused way. The event is made to be intense and fast paces for this purpose. Read the rules clearly.

This event is split into Phases. Starting and ending dates are explained below:

Phase I begins on October 14th and ends on October 28th (two (2) weeks)

Phase II begins on October 28th and ends on November 11th (two (2) weeks)

Phase III begins on November 11th and ends on November 19th (one (1) week)

Objectives: Explanation
At the beginning of Phase I, Phase II and Phase III your team will be given three different objectives to choose from: a Revenge path, a Sabotage path and a Pacifist path.

Your team may choose only one (1) objective to complete.

Your team will have until the end of each Phase to reach the objective and accomplish it through any means at your disposal (i.e. you will have two (2) weeks for Phase I objectives, two (2) weeks for Phase II objectives and one (1) week for Phase III objectives).

If you do not finish an objective by the end of its respective Phase your team will simply receive the objectives for the next Phase without closure of the previous Phase. Only teams who finish objectives for all three Phases will be considered for placement. Participation credit will still count if you have completed the necessary minimum described below.

Your choices may influence the overall story of the Rite of Supremacy. The Path that is most selected from the three will be considered canonical.

Competition Details
Format: Small Team

Teams can consist of three (3) to five (5) members.
Members can only form teams with members of their respective Clan.
Rogues may participate as a team with other Rogues.
Each team will create one (1) thread on Discourse under the Run-On category. All members posts are to be published to the discourse thread in order to count for credit.
All Discourse threads should have a tag: [RoSM: Clan - TeamName]
Any member posting twice in a row will disqualify their team from placing.
Posts must meet the following requirements: ** Minimum post length: 250 +/- 10 words words ** Maximum post length: None
Edits may occur on a post until a follow-on post has been made (follow on posts include “reserving” a space). Edits may only be made by the posts original author (as in, if you have Forum Administration Rights, you cannot edit another member’s work).
Members may reserve post, but no posts can occur until after the reserved post is written.
Participants may use their active player characters, alternative characters and/or NPCs in this competition
Each character used that has a Character Sheet must have a CS snapshot linked in the first post of the Discourse thread
Placement / Participation
Each member of a team must make two (2) posts each for a team to qualify for placement.
Each member of a team must make two (2) posts in individually to qualify for participation credit and Clusters of Ice.
Members do not need to post every week or even every Phase, but they do have to follow the above two rules for posting during the full length of the competition.
Only teams who finish objectives for all three Phases will be considered for placement.
Grading will be handled using the Run-On Grading standard.
Advice from the organizers
Focus on the objectives. Be efficient. Find an interesting way to complete your mission. Work as a team. Proof each others’ posts.

Team Name - Hard to Kill

Member -
Xuner Holst: https://www.darkjedibrotherhood.com/members/15036/snapshots/1116/2258

Erik Cato: https://www.darkjedibrotherhood.com/members/14958/snapshots/1117/2259

Calenhad Mobok’tel: https://www.darkjedibrotherhood.com/members/15134/snapshots/1112/2254

Jinius Griffin: https://www.darkjedibrotherhood.com/members/10545/snapshots/1113/2255

Objective - Revenge Path


Phase I objectives

‘‘Phase I begins on October 14th and ends on October 28th (two (2) weeks)’’

After intercepting a transmission from the now destroyed Brotherhood Listener ship, the Psi Termina I, your team has been hand-picked and sent on a mission. You are already boarded on the Dreadnaught-class heavy cruiser Akan, arriving in an Imperial boarding craft through the auxiliary starboard hangar, only several decks below your target. The Akan’s hyperdrives and major systems have been disabled by ion cannons from escorting ships and a battle still rages outside.

The ship’s power fluctuates with every blow from turbo lasers and ion cannons and you have limited time to complete your mission. The Collective regiment typically onboard is currently deployed, but ship security is fully staffed and some elements of the regiment may still be onboard. Intel expects Soldiers and Partisans onboard.

Your team has been tasked to complete one of the following objectives in limited time (you may complete only one (1) objective):

  • Revenge path: Reach the main bridge, face and eliminate Captain Brith Kayle and extract valuable information from the computer core before the fleet destroys the ship.

  • Sabotage path: Reach the primary computer core behind the main bridge, extract the information and set the ship to self-destruct before extracting.

  • Pacifist path: Reach the primary environmental controls on the main bridge, pacify the whole ship with Stun gas before extracting data from the computer core and calling in the cavalry.

Caution: the Captain is accompanied by an unknown number of enemy combatants.

The Phase must end with the bridge secured and the ship either pacified or destroyed. In all but the Revenge path, the Captain’s fate is up to you.


Date: 36 ABY
Location: Unknown Space

“Blow it!”


The detonation tape ignited and ripped through the durasteel walls around the door that led to the bridge of the Dreadnaught-class heavy cruiser Akan, incinerating the guards posted in front of the door by the heat projected from the blast. Pieces of shrapnel from the durasteel tore through the air, damaging the ship’s consoles nearest to the door and eviscerating several crew members, despite being five metres away. Several more personnel were incapacitated by the blast.

Captain Brith Kayle, a Rodian serving in the Collective Navy, was nearly thrown off his chair by the explosion. Jerking himself up from the ground, he looked towards the gaping hole in his ship, yelling to his security detail to defend the bridge from the intruders.

Smoke engulfed the once door. From out of the breach, four heavily armed soldiers accompanied by a pair of tall droids appeared in a single file column.

At their head was Xuner Holst, a tall Human male with a larger, hexagonal shaped riot shield and his DX-13 blaster pistol. The second soldier trailing Xuner was Calenhad Mobok’tel, a tall Pau’an soldier wielding a WESTAR-M5 blaster rifle. A loud thump roared from the rifle as a canister shot across the room, landing near the main console. The canister exploded with a loud pop as white smoke surrounded the terminal.

Blaster fire erupted as the security detail engaged the attackers.

When the skirmish had ended Captain Kayle still sat in the captain’s chair in defiance to the four Sadowans with that had bound him.

Calenhad stepped in front of the Captain and began filling up a syringe. An off white liquid flowed into the syringe. “Hold him.” The Pau’an said plainly as he gave the syringe a few taps with his finger. Erik and Jinius moved to the Collective agent and tightly gripped his arms. Calenhad injected Kayle with the serum as the Collective officer tried vainly to stop him.

After waiting a few seconds, Calenhad motioned to Erik and Jinius to release his arms.

“Alright let’s try it out. Xuner?”

Xuner walked away from the ship’s main console and approached the bound Rodian. The Sith took a deep breath and focused his energy into his right flesh-and-blood arm as he brought it back. In one smooth motion, Xuner rushed the prisoner and slammed his fist straight into the alien’s stomach. Pushing through his attack, the captain, still chair bound, was flung into the wall behind him. The chair shattered on impact, inadvertently releasing him.

“Is that … all you … got, Sith?” The Rodian coughed up blood picking himself up.

Xuner softly chuckled. “No,” he laughed, walking towards the alien captain grinning with a wicked smile.


One Hour Earlier …

A metallic clunk boomed through the hull of the boarding craft. Clicks and hums rattled throughout the little ship as the docking clamps latched on to the enemy cruiser, the Akan. Suddenly the sounds of war had become all too real. As the shuttle had made its way towards its goal the roar of battle vanished to the vacuum and the void. Now, everything changed. The thumps and dissonant booms echoed from the hull of the Akan and into the little boarding craft. The conflict was now breaths away.

“Jin, you’re up,” Erik said. The Sith Warrior had a slight tremble to his voice. He tried to hide it. But, It was hard to hide nerves when battle was bearing down on you. The Sith’s pale blue eyes dipped down, hidden by his strong brow as he stilled himself. “We have three minutes to breach. The bridge is on a few levels in. It’s a straightforward mission.”

“It is not going to be straightforward,” a deep, rumbling voice boomed from a pale-skinned Pau’an who poked his head out from the co-pilot’s chair. “It’s going to be messy.”

The matter-of-factness from Captain Calenhad’s tone did little to calm the tension in the shuttle. Despite most of them, aside from Jinius, being war-hardened soldiers, battle was never something you could simply walk into. Battle was hard. It was bloody.

“I do believe our warrior battle team leader is trying to calm our nerves,” the metallic tone of SA-TRN93 responded. The droid somehow always sounded happy. Jinius had tried reworking the droid’s vocal processor but the droid would inevitably undo any changes. There was something unsettling about a cheerful, war-crazed IG-100 trying to have a conversation with you.

Jinius opened the ship’s airlock. Where moments before had been the void of space was now the sealed exterior hatch of the Akan. Fortunately for Jinius, sealed didn’t mean a whole lot. Docking was a complicated endeavor. At least, from the ship’s perspective complicated. Docking requires two things to occur. First, the ships negotiate the seal, keeping out the nothingness of space. Next, they exchanged atmospheres. This is how the boarding ship’s computer knows if the other atmosphere is safe and free of pathogens and toxins. Boarding ships ignored a lot of the communication. They assume you are docking without permission and do atmospheric checks remotely. It has more risk, but it doesn’t let the enemy know you’re knocking.

Staring at the hull of the Akan, Jinius could see the simple controls used to communicate with the other ship. Jinius pulled out a computer spike and shoved into the panel.

“How long, Jin?” Erik asked nervously. Xuner and Calenhad had gathered around him. All were fiddling their weapons anxiously.

“The Collective are an intriguing bunch,” Jinius muttered. Mostly to himself. It was barely recognizable as a response to Erik’s question. Jinius had a habit of talking to himself when he worked and often subconsciously responded to those around him.

“They obscure the internal subsystem responsible for door controls with a reverse proxy. In front of that, they have an AI-driven stateful firewall rejecting any connections not approved by the bridge. Clever design.”

“Knight Jinius, I’m sure they appreciate the techno-babble, we all do. Remember, we are on a bit of a time crunch here. Do you think you can at least try to hurry? You know, do the needful or something?” the droid commented right next to Jinius. It looked back at the other Sadowans and gave them a shrug. “Nerds!”

“This is a brilliant architecture,” Jinius extolled as he scanned the information flying by on his datapad. “They are using polymorphic algorithms to alter the door’s control channel secured with asymmetric encryption. It makes sense. Not only do you have to know the sequence the algorithms use to secure door controls and even if you know that you need to have the shared key. If their physical security is even half of this, we’re in for some trouble when we get in.”

“Forgive him. He’s not like us,” the droid said trying to placate the others. They all had varying expressions suggesting they were about to beat down the door.

The droid leaned over Jinius and rested a silver hand on the gray Jedi’s shoulder. “Jinius. Do you need some help?”

At that moment, the doors flew open revealing the inside of the enemy ship. A red lance of plasma shot by, scoring the edge of the droid’s chest before exploding against the far wall.

“Never mind, I change my mind. Close it! Close it!” the droid shouted as it recoiled back and away from the blaster fire.

Inside the ship, the door to another room faced them. Enemy soldiers ducked behind the bulkhead. They popped around the door frame firing into the boarding craft. Instinctively, Jinius flicked on his lightsaber and began deflecting bolts back towards the enemy. He looked back at the rest of his team. “I believe this is where your expertise comes into play?”


As soon as blaster fire had entered the transport’s interior Erik Cato’s demeanor changed from idle nervousness to burning anger. He donned quickly his helmet and activated his lightsaber to join Jinius in the deflection of incoming bolts.

The Collective’s many upheavals over the past year had stirred the warrior to new levels of fury. The invasion of Aeotheran, the battle of Nancora, and most recently the assault on Citadel station had given him more than enough fuel to fire of hatred within the dark recesses of his soul. As a result of their destructive measures, he learned to channel a great surge of dark side energy in times of battle, proving to be a powerful catharsis for him to utilize.

“We’re going to war, Iggy!”

“Iggy?!” Xuner inquired as he kneeled nearby with his riot shield with blaster pistol at the ready.

The strike team’s most silent and lifeless occupant rose from its seated position at the back of the cabin. It had remained a statue for most of the journey, having no need to interact with anything outside of combat. A series of red lights began to emit, photoreceptors rotating as it coldly calculated the ensuing the combat. The droid transmitted a single grim noise to roughly mimic one the words its master had spoken.

“WooaAAaRRr.” The IG-86 responded affirmatively.

Jinius idled behind Erik and Xuner, taking position next to Calenhad. The professor couldn’t help but study Erik’s mastery of deflection in exhilarating fascination as enemy fire ricocheted back with deadly accuracy. With the two defenders protecting their front, the assault group moved out of the craft in a coordinated rush to secure the auxiliary hangar.

Shouts and curses were heard coming from the assortment of Collective soldiers and partisans. It soon became apparent they had failed to suppress their rivals within the confines of the landing craft. They began a slow retreat back into the main corridor for fear of being caught in a melee engagement. Several adversaries dropped in crumpled masses as the combined forces before they had a chance to get to a safer vantage point. Bodies and blaster marks soon littered the passageway as the brotherhood strike team of pushed forward. Meter by meter they gained ground in search of a way to the upper decks of the Akan.

Claxons wailed as though the ship itself was crying out in pain, drowning out the sounds of battle. Several deep shudders reverberated through the hull with each successful impact of cannon fire brought on by the brotherhood fleet. The battle outside of the ship was reaching its climax. Each new impact made the lights flicker, threatening to go out permanently at any moment. The constant reminders of being on borrowed time only hastened their pace.

After what seemed like ages the team discovered an access stairwell. Erik buried his weapon into the locking mechanism of the sturdy door, disengaging it from its durasteel frame. The team forced their way inside and ascended rapidly to the top, occasionally glancing down in case of enemy pursuit. Erik could sense a gathering of angry movement below as the remaining troops had gathered what little reinforcements they could to press a final attack. Gesturing down the stairs, Erik leered at the IG-86.

“Launch the gas grenades!” He commanded.

The droid’s response was swift. It immediately launched six canisters of deadly dioxis down the steps from its WESTAR . The containers rattled and hissed below as they distributed their airborne toxins. The warrior just hoped it would buy them enough time to reach their objective.

“Please. Allow me to slice through this next access door. Some subtlety couldn’t hur-” Before Jinius could finish his sentence, Erik’s lightsaber again had penetrated the durasteel mechanisms at the top of the stairs. The door was forced aside and soon a bigger challenge was discovered. A set of reinforced blast doors stood before them as the last obstacle to the bridge. It had been sealed shut. Whether this was done as a result of the conflict outside or inside was anybody’s guess.

“Well, Sargeant McSlicy. How’re you going to get through these doors, hmnn?” The SA-TRN93 said.

Did he just mock me?!, Erik thought. The light-hearted demeanor of Jinius’ droid was getting on his nerves. Unclasping a pouch from his side, the warrior disengaged his lightsaber and began to unroll an object along the centre of the doors. The others looked at one another curiously, not quite understanding what was to happen next.

“This detonite tape is going to make a big enough boom to get us inside. Erm. I think.”

“You think?!” Calenhad inquired. It didn’t take a force user to sense the apprehension in the pale human’s voice.

“It’ll work! Trust me. Just stay clear of the initial blast and be ready to rush in as soon as the breach is made.”

Each member of the party braced themselves on either side of the doors and waited anxiously.

“Blow it!” Xuner exclaimed.



Present Time

Brith Kayle struggled to raise his head, valiantly fighting the drugs every second of the way. Xuner strode confidently towards the captain. A smug smirk adorned his face as the Force flowed through him, strengthening his muscles for what was to come. Xuner gripped his left hand around the Captain’s right shoulder as he pulled back with his right. He drove his fist into the Rodian’s right side, cleaning snapping his bottom ribs. Kayle lurched forward in pain, blood and bile flowing from his lips. As the Captain heaved Xuner stepped back into the shadows, his mocking smirk still in place.

Heavy footsteps echoed through the bridge as Calenhad Mobok’tel approached. He unclipped his various kits and bags and begin to slowly open them. Light reflected off a wide array of surgical tools, carefully placed next to a series of vials and needles. Interrogation was like performing in a holodrama. Instead of convincing an audience to invest in the show they must be convinced that revealing secrets is a requirement for their continued existence, health and sanity. Unfortunately, time conspired against Calenhad and the rest. Calenhad removed his helmet with a sigh, working under time constraints was always a hassle. He would be facing the risk of breaking Kayle if he pushed too quickly, but if he did things properly they would all die when the ship inevitably exploded. ‘Here we go’ Calenhad thought regretfully. “Erik please remove the Captain’s arms” Calenhad rumbled. The Sith ignited his saber, the red glow illuminating the grim line of his lips. Two swings later, the Captain’s severed arms lay next to him as he convulsed in pain. Erik deactivated his saber and returned to the bridge’s entrance to keep watch for enemy intrusions. Calenhad reached into his stamina kit and removed an adrenaline shot more suited to the Rodian reptilian physiology. He injected it into the stump of a left arm as the Rodian twitched in pain.

“I am truly sorry for the barbaric treatment you are receiving.” Calenhad lied. “We are not so different, you and I. Both of us are Captains of our respective factions, beings devoid of Force Sensitivity in a time where they seem to be endless. It’s a shame we ended up on opposing sides, I would have enjoyed working beside you.” The Captain gurgled, his retort stopped by the buildup of blood which swiftly left his mouth. “Brith, can I call you Brith? You are currently bleeding internally. In a few minutes shock will set in. After that, your organs will begin to shut down as you run out of blood. It’s a slow and terrible way to go, trust me, you are not the first who would be stubborn enough to die that way. Telling you that won’t make you talk, you aren’t that kind of man. No, let’s talk about your daughter.”

The Captain stilled, ceasing his struggles. “She’s dead. Your damn Brotherhood saw to that long ago.”

Calenhad grasped the Rodian by his uniform and pulled him close. “But she isn’t dead is she? You see the Inquisitorius may be filled with fanatics and zealots, but they are fanatics and zealots who are very good at their jobs. I know your daughter is attending a cushy school on Roadia training to be a politician. A much safer job then a Captain of a terrorist force don’t you agree?”

Calenhad placed the Rodian back upon the floor. A flick of his wrist ejected his knuckle plate vibroblade. The Pau’an made a slow incision upon the face of the trembling Rodian, delivering the powerful hallucinogenic into his bloodstream. Now all that is needed is to set the stage. “Brith, you now know that I know your daughter is alive. Can you imagine what I could do to her when I get my hands on her?” Kayle sobbed as the drug began to show him the grisly fates that could await his young daughter. “It doesn’t have to be that way Brith. Just tell us the code to your terminal and it can all end. I will personally see to it that your daughter is not harmed.” The Rodian trembled as he stated “T t…the password is whatwe’velost.” Calenhad glanced towards Jinius who put the password into the holoterminal. The Knight quickly began downloading information in a fervor of activity, muttering to himself all the while. Calenhad took that as a confirmation as he picked up his rifle. He locked eyes with the Rodian as his finger curled around the trigger. The blaster shot echoed through the bridge.

Little resistance was encountered on the way to the hangar, most of the enemies forces having been exhausted in the confrontations leading to the bridge. The hangar door opened as the 4 armored figures and their cadre of droids sprinted inside. The walls shook around them as the ship’s engine was on the brink of a full meltdown. The figures ran up the boarding ramp of their shuttle. Xuner sealed the doors and quickly sat down beside Erik and Jinius, who had already strapped themselves into their seats. “Get us out of here now!” Calenhad demanded as he threw himself into the copilots seat. The pilot nodded and immediately lifted off. He gunned the engines to their limits and flew into the vacuum of space, as the dreadnought exploded behind them.


This Phase lasts from October 29th until November the 11th (two (2) weeks)

Request from the organizers: Please add a note to the top of the next post which path your team will choose in this Phase. Thank you.

Phase II objectives

Your team left the dreadnought Akan with information that, together with the data analysed by Clans and the Inquisitorius, has lead your to the Meridian Prime space station, a fortress, correctional facility and space dock floating in interstellar space just off the Wild Space boundary. Already under attack by Clan and Dark Council forces, dogfights light up the blackness around the behemoth, and intel suggests the shields and defenses have not yet been weakened enough for a full-scale naval assault. The station is on full alert and firefights have already started as skirmishes between Collective troops and Brotherhood assault teams pepper its three massive hangar bays.

The station houses civilian and enemy personnel, including a correctional facility that holds hundreds of Brotherhood prisoners of war, both Non-Force users and Force users alike. The prison has an isolated security system, its own power generator and life-support. Intel suggests that the prison is managed by a powerful AI (artificial intelligence) controlling the Dioxis security system, many defense blaster turrets, ray shields and a large complement of Imperial Sentry Droids acting as guards, controlled by the prison warden. The interior of the prison itself is pumped with a thin mist of Dioxis gas, preventing escape and anarchy.

You have been dropped off on the lower decks via boarding pod.

Breath masks are provided for this mission, should your team require them. Any Possessions item that prevents inhaling of poisonous gas will be effective as well.

Your team has been tasked to complete one of the following objectives in limited time (you may complete only one (1) objective):

  • Revenge path: Reach the correctional facility and eliminate prison warden Rutgar-4. Caution is advised as there are Imperial Sentry Droids defending him.

  • Sabotage path: Reach the prison’s AI core to recycle the life support and free the prisoners. Prepare for a riot as many prisoners are powerful Force Users and Non-Force Users.

  • Pacifist path: Reach the prison’s AI core and disable the security systems to allow incoming Brotherhood troops to secure the facility.

The phase must end with the prison facility secured, one way or another. In all but the Revenge path, the prison warden’s fate is up to you.

Relevant character sheets:

  • CS: Rutgar-4
  • Since there are no character sheets for droids, participants will use the Possessions i9tem page as reference: Imperial Sentry Droids
  • See the station wiki for other possible adversaries

Sabotage Path

It had seemed like an eternity to reach Meridian. Waiting was something Erik Cato was overly fond of, especially when he and his strike team were ordered into an over-sized, cylindrical boarding pod that could easily have been their final resting place. With the communications module playing in the background they were constantly reminded of the war that went on just outside the hull of their transport craft as ships both large and small engaged one another to gain supremacy of the wild space surrounding the space station. The pod shuddered and groaned as it maneuvered around an unknown number of dangers to reach its destination. He couldn’t help but think that a breach was imminent. All it took was the embrace of one of the collective’s explosive space tugs.

There was a loud bang that shook the entire craft followed by several loud hissing noises. At first, the warrior was convinced they had been hit and that they would soon run out of precious oxygen. His fists were clenched tightly at his sides, lips firmly pressed to prevent him from saying anything that would make him sound weak the few minutes he had left. When the door finally disengaged, revealing the interior of the space station, he sighed heavily. The back of the ship had sealed itself to the station, gripping its outer hull with powerful arms that resembled the petals of flowers. Reaching out through the force Erik Cato sensed a new danger lurking within. Dozens of sentients were gathered waiting to greet the team. No doubt there were just as many droids ready to do battle as well.

Just as when they arrived aboard the Akan there was a steady hail of blaster bolts began to pepper the interior of the craft. This time Erik would try a different approach as he knew there would be many more enemy combatants aboard. Reaching out of the entry, the pale human dangled his Jedi Hunter cloak, waving it about as best he could while he shouted over the chaos. The garb was a coveted souvenir picked off a corpse during the battle of Nancora. He never thought such an item would one day save his life.

“Don’t shoot! Don’t shoot fools! We’ve come from the Akan!”

Several shouts met his own and soon the blaster fire ceased. A gruff voice called out to Erik and his companions, demanding them to identify themselves.

“Well who is it then?! Show yourselves before we make you part of the hull!”

Slowly, Erik exited the craft and draped the cloak back around his shoulders. The others followed cautiously, hands remaining close to their various weapons in case the rouse failed.

“I am the great Jedi Hunter Derrick Raccado and this is all that remains of my partisan crew. We were stationed aboard the Akan when those murderous force users arrived out of nowhere. As the only survivors we were hoping to find refuge here but it looks like you’ve got problems of your own, brothers! Allow us entry and we’ll join you in purging all boarding attempts. We’ve brought with us highly skilled warriors and a doctor who is eager to serve our cause.”

Gesturing to Calenhad who held up his medical gear anxiously, Erik continued to speak rapidly to build their case for continued survival.

“Dr. Meetrum here is no ordinary ship’s doctor either! He’s also a master interrogator. No simple droid can match his skills. We have a Sith prisoner with us who we think will bring valuable intel. Take us to the prison quickly so that we can extract the information needed to bring this fight to a close. Time is critical!”

To further reinforce this idea, Xuner and the two accompanying droids trained their deadly weapons steadily upon Jinius.

The soldiers on board cast weary glances at one another. It was obvious they were still suspicious of their new guests. Tension was incredibly high and silence weighed heavily in the room. After a few minutes of deliberation another voice rose up, addressing the one in charge of the defensive party.

“Sir, we’ve just confirmed that the Akan has been destroyed.”

After some argument the defenders of Meridian assigned a squad of six human Collective soldiers to bring the boarding party to the prison. An access card and breath mask were issued to everyone in the party. Despite allowing them passage through the complex corridors of the space stations the Collective soldiers kept their weapons at the ready.

The ruse had worked for now but there was still much to do before others from the Brotherhood could safely board and take control of the station.


This Phase lasts from November 12th until November the 19th (one (1) week)

Request from the organizers: Please add a note to the top of the next post which path your team will choose in this Phase. Thank you.

Phase III objectives

The Brotherhood advances. What started as sporadic fighting in the major hangar bays of Meridian has turned into an all-out battle on all decks. Spurred by your team’s success in the prison, your Clan forces have come to support you and issue new orders for your team.

Daggo Mouk, one of the leaders of the Collective and the Guildmaster of the Technocratic Guild, has been confirmed on the station. With him he has a potent Technocratic Artifact that, if whisked away, would threaten the position of the Brotherhood in future engagements.

Daggo’s last known position was in the command center, however we have been having trouble following his movements. Wherever he is on the station, he would not leave the artifact unattended. The return of the artifact to Brotherhood hands is of absolute strategic value.

Your team has been tasked to complete one of the following objectives in limited time (you may complete only one (1) objective):

  • Revenge path: Confront and eliminate Daggo Mouk. Have no mercy.

  • Sabotage path: Sabotage the Collective’s future plans by stealing the artifact by any means necessary.

  • Pacifist path: Capture Daggo Mouk for interrogation and trial.

The phase must end with the artifact retrieved. Daggo’s fate is open-ended and up to you.

Relevant character sheets: